{"id":12688,"date":"2025-08-16T19:11:41","date_gmt":"2025-08-16T19:11:41","guid":{"rendered":"https:\/\/usaontheweb.com\/clone1\/borderlands-4-to-feature-30-billion-unique-weapons-thanks-to-procedual-generation-and-weapon-customization\/"},"modified":"2025-08-16T19:11:41","modified_gmt":"2025-08-16T19:11:41","slug":"borderlands-4-to-feature-30-billion-unique-weapons-thanks-to-procedual-generation-and-weapon-customization","status":"publish","type":"post","link":"https:\/\/usaontheweb.com\/clone1\/borderlands-4-to-feature-30-billion-unique-weapons-thanks-to-procedual-generation-and-weapon-customization\/","title":{"rendered":"Borderlands 4 to feature 30 billion &#8216;unique&#8217; weapons thanks to procedual generation and weapon customization"},"content":{"rendered":"<p>Software <\/p>\n<div id=\"c14106284\">\n<header>\n<figure><picture><source  type=\"image\/webp\"><img decoding=\"async\" src=\"http:\/\/www.notebookcheck.net\/fileadmin\/_processed_\/0\/7\/csm_Borderlands-4-Screenshot-Image-Source-SteamDB_8f53f6c766.png\" loading=\"lazy\" width=\"240\" height=\"180\" alt=\"software A screengrab from Borderlands 4 (image source: SteamDB)\"><\/picture><figcaption>A screengrab from Borderlands 4 (image source: SteamDB)<\/figcaption><\/figure>\n<div>\n<p>The highly anticipated first-person looter-shooter title might just have notched a win for replayability thanks to the sheer number of weapon customizations it offers versus the competition.<\/p>\n<\/div>\n<\/header><\/div>\n<div id=\"c14106283\">\n<p>Gearbox Software\u2019s upcoming <i>Borderlands 4<\/i>, set to release on September 12, will feature over 30 billion guns thanks to procedural generation and a new weapon customization system.\u00a0\n<\/p>\n<p>According to <i>Borderlands 4\u2019s <\/i>Art Director Adam May, this whopping number of weapons in the game isn\u2019t an exaggeration. It\u2019s possible because of the game\u2019s use of \u201cadvanced\u201d procedural generation. According to May in an Epic Games feature post, \u201cThere are more than 30 billion guns to try out in <i>Borderlands 4<\/i>.\u201d\n<\/p>\n<p><i>Borderlands 4\u2019s<\/i> weapon system allows players to customize and swap out weapon parts, including barrels, attachments, sights, and magazines, which wasn\u2019t possible in the previous <i>Borderlands<\/i> entry. <i>Borderlands 3\u2019<\/i>s weapon customization extended to merely equipping trinkets and skins.\n<\/p>\n<p>But <i>Borderlands 4<\/i> now introduces a new Licensed parts system, allowing players to use weapon parts from different manufacturers, something the developers are calling \u201ccross-pollination.\u201d Players can choose from a range of weapon manufacturers, including Jakobs, Daedalus, Order, Ripper, Vladof, Torgue, Tediore, and Maliwan.\u00a0\n<\/p>\n<p>For example, players could come across a Daedalus underbarrel on a Maliwan shotgun, making for some unique functional and visual weapon combos.\n<\/p>\n<p>May further explained, \u201cPlayers have some recognition when they\u2019re picking up a certain manufacturer\u2019s weapon and have a rough idea of how it\u2019s going to function.\u201d\u00a0\n<\/p>\n<p><i>Borderlands 4\u2019s<\/i> Principal Artist and Art Director, Jimmy Barnett, played a pivotal role in this process. Head of <i>Borderlands 4 <\/i>development, Anthony Nicholson, stated that Barnett created a \u201cwall of guns\u201d in Unreal Engine. Nicholson further added:<\/p>\n<blockquote>\n<p>\u201cIt was this really large gun map where you could see all of the individual parts for all the individual guns, for all the individual manufacturers. It made it so you could see how each of those things was and how we could have those combinations roll together and how they would work\u2013the slides, the animators, the actions, the art all fitting together.\n<\/p>\n<p>Because a certain gun, if it pumps one way, but there\u2019s a long barrel that goes on the bottom, obviously those parts can\u2019t go together.\u201d<\/p>\n<\/blockquote>\n<p>For those looking for information about how this plays out in-game, the game\u2019s loot grind remains a core pillar of <i>Borderlands\u2019 <\/i>gameplay. Players will constantly discover, use, swap parts, and discard weapons as they explore <i>Kairos<\/i>.\n<\/p>\n<div>\n<p><i>Borderlands 4\u2019s<\/i> narrative team has also enriched the game\u2019s weapons system by assigning unique weapon names and adding a distinct vibe to each corporation\u2019s weapons.<\/p>\n<p>Preorder Borderlands 4 on Amazon<\/p>\n<\/div>\n<\/div>\n<div itemscope itemtype=\"http:\/\/schema.org\/Person\" rel=\"author\">\n<div><picture><source ><img decoding=\"async\" src=\"http:\/\/www.notebookcheck.net\/fileadmin\/_processed_\/3\/6\/csm_Rahim-Amir-Noorali_e08490f35d.jpg\" loading=\"lazy\" width=\"120\" height=\"120\" alt=\"software Rahim Amir Noorali\"><\/picture><\/div>\n<p>Rahim Amir Noorali &#8211; Tech Writer <span title=\"159\u00a0\"> &#8211; 159 articles published on Notebookcheck<\/span> since 2025<\/p>\n<p>I am a UAE-based tech writer who likes to build and benchmark PCs both professionally and as a hobby. I contribute to multiple tech publications, including TechRadar and NotebookCheck, as well as Game Rant, where I focus primarily on news, commerce, and buying guides.  When I&#8217;m not scouring the internet for the latest in tech stories, you will find me playing a game of Civilization or DotA with friends and frenemies alike while dropping recommendations for Apple TV+&#8217;s Foundation to everyone I come across.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Software A screengrab from Borderlands 4 (image source: SteamDB) The highly anticipated first-person looter-shooter title might just have notched a<\/p>\n","protected":false},"author":7282,"featured_media":12689,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-12688","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-software"],"_links":{"self":[{"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/posts\/12688","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/users\/7282"}],"replies":[{"embeddable":true,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/comments?post=12688"}],"version-history":[{"count":0,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/posts\/12688\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/media\/12689"}],"wp:attachment":[{"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/media?parent=12688"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/categories?post=12688"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/usaontheweb.com\/clone1\/wp-json\/wp\/v2\/tags?post=12688"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}